The Witcher 4 's full reveal trailer opened with the notice that it was "pre-rendered in Unreal Engine 5 on an unannounced ...
NVIDIA has confirmed CD Projekt Red's upcoming title, The Witcher 4, will launch with a full suite of RTX technologies, including DLSS 4.
The Witcher 4's director, Sebastian Kalemba, wants to focus on building strong NPCs that will make the game feel more ...
With The Witcher 4 confirming its NPCs will be more immersive than ever before, it might be time for the series to make a change in one major area.
Assassin's Creed Odyssey offers players an expansive and immersive dive into ancient Greece. From breathtaking visuals to a vast world full of choices, Odyssey remains a standout for those craving an ...
The Witcher 4 director teased the importance of NPC interactivity within the game to help create a more immersive world.
The developers of The Witcher 4 have offered some hints at how NPCs have been improved from the previous game.
Assassin's Creed Origins continues to be a fan favorite, offering a captivating journey through the golden sands, rich culture, and political upheaval of Ancient Egypt.
CD Projekt Red developer reveals some interesting details about the NPCs in The Witcher 4 and how they will be different than ...
Sebastian Kalemba sat down for an interview with Parris Lilly to discuss the game and CDRs approach to NPCs in The Witcher 4 ...
"We have this rule," game director Sebastian Kalemba tells Gamertag Radio co-host Parris Lilly in a recent interview, "to ...