China's gaming industry is gaining ground Sharpe called "Honor of Kings" a "prime example of a live-service gaming blockbuster." Sharpe said the game is also built for and deliberately targets a ...
Its global success — 28 million copies sold and $900 million in revenue, with 25 percent from overseas — marked a milestone for China's gaming industry. The China branch of IGN, a game review ...
“We believe the approvals indicate a more benign regulatory environment for the China gaming industry,” JP Morgan analysts wrote in a note on Wednesday. “With rich game supply, we are more ...
On the afternoon of March 28th, the 2025 Digital Creative Conference themed "Game Globalization, Intelligent ...
First-person shooter SHRAPNEL will become China’s first licensed native Web3 game built on the nation’s official RWA Trusted ...
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