With The Witcher 4 confirming its NPCs will be more immersive than ever before, it might be time for the series to make a ...
The Witcher 4 director teased the importance of NPC interactivity within the game to help create a more immersive world.
The Witcher 4's director, Sebastian Kalemba, wants to focus on building strong NPCs that will make the game feel more ...
"We have this rule," game director Sebastian Kalemba tells Gamertag Radio co-host Parris Lilly in a recent interview, "to ...
CD Projekt Red developer reveals some interesting details about the NPCs in The Witcher 4 and how they will be different than ...
The Witcher 4 's full reveal trailer opened with the notice that it was "pre-rendered in Unreal Engine 5 on an unannounced ...
The developers of The Witcher 4 have offered some hints at how NPCs have been improved from the previous game.
Sebastian Kalemba sat down for an interview with Parris Lilly to discuss the game and CDRs approach to NPCs in The Witcher 4 ...
Ahhh that's more like it. Watching that Witcher 4 trailer reminded me of what matters to me in an RPG: the NPCs have pockmarked faces and broccoli noses, and the whole thing looks like it smells ...
The Witcher 4 has now been officially revealed, with a new trailer confirming that the game will focus on Ciri as the main protagonist. This latest look does give us an idea as to the overall ...
CD Projekt Red has revealed the next release in The Witcher series — The Witcher 4 — during The Game Awards 2024. As expected, it appears to star Ciri as the new Witcher, the character who ...