We've got team photos, candids, and even the physical 3D models used to make Fallout's "talking heads." ...
I'm not sure I'd agree with his stance on cosmetic microtransactions, but he's right about trying to articulate what actually could be fixed.
Cannonballing into a deep developer discussion, original Fallout mastermind Tim Cain asks if "gamers know what they like" in a new video exploring player feedback and preferences. One conclusion he ...
Generally most of the best selling games these days have some violence in them, and if you ask Fallout co-creator Tim Cain, that's because we keep buying them.
As Amazon's phenomenal TV adaptation of Fallout begins filming its second series, Fallout co-creator Tim Cain has ...
With titles like 'Grand Theft Auto VI' expected to dominate the market, 'Fallout' co-creator Tim Cain has said the industry will continue to "default" to more violent themes and gameplay so long as ...
Original Fallout designer Tim Cain, also known for co-directing The Outer Worlds at Obsidian, has published a video ...
I've always thought that the most rewarding role-playing games are the ones that account for a range of playstyles - ...
"Companies make games—and in general, products—that people will buy." ...
Fallout co-creator Tim Cain has revealed why so many RPGs, even long-established franchises, have become more action-oriented. And, if you're wondering why every RPG protagonist now needs a spell in ...
Tim Cain talks about the struggles of advertising RPGs that don't use violence as the default, as publishers want ...