Cannonballing into a deep developer discussion, original Fallout mastermind Tim Cain asks if "gamers know what they like" in ...
We've got team photos, candids, and even the physical 3D models used to make Fallout's "talking heads." ...
Generally most of the best selling games these days have some violence in them, and if you ask Fallout co-creator Tim Cain, that's because we keep buying them.
As Amazon's phenomenal TV adaptation of Fallout begins filming its second series, Fallout co-creator Tim Cain has ...
With titles like 'Grand Theft Auto VI' expected to dominate the market, 'Fallout' co-creator Tim Cain has said the industry will continue to "default" to more violent themes and gameplay so long as ...
Original Fallout designer Tim Cain, also known for co-directing The Outer Worlds at Obsidian, has published a video ...
Fallout co-creator Tim Cain has revealed why so many RPGs, even long-established franchises, have become more action-oriented. And, if you're wondering why every RPG protagonist now needs a spell in ...
They also have a lot more of the walls and floors covered. Which is nice.
Florence Pugh recently told The Sunday Times that it’s “exhausting” being a young woman in Hollywood. The 28-year-old Oscar ...
An MMO just didn't seem very Fallout. Tim Cain, Fallout's co-creator, felt the same way. After the Black Isle rejection, Interplay's online division, Engage, started working on Fallout Online.
Cult classic RPGs like Arcanum and Bloodlines never got sequels due to poor sales, according to Fallout co-creator Tim Cain. Despite fan love, the titles developed by Cain and his studio ...
You’ve reached your account maximum for followed topics. Recently, developer Tim Cain, famous for the Fallout series, has explained why many cult classic RPGs don't get sequels. The idea of a ...